The application of Six Sigma requires mastery of the individual tools and understanding their interrelationships within the DMAIC framework. Our project scenarios facilitate the transfer from theory to practice.
codierFabrik is a business game with a sample project. It allows students to apply all DMAIC tools and thus supports the transfer from theory to practice.
Cookie du Chef is a video about baking cookies. Problems of the process and their causes are presented - with a wink. The scenario is familiar to every participant and therefore provides an understandable basis for the application of Six Sigma. 
codierFabrik is a real-time business game for 4-90 participants. Its purpose is to produce symbolic credit cards and earn money with them. For the introduction to the Six Sigma topic one game round is sufficient, for Six Sigma training 3-4 rounds are recommended. One round lasts 15 minutes, the associated improvement cycle lasts 1/2 - 3 days. The credit cards are produced by different codierFabrik teams, each with 4 - 9 players, in a process based on the division of labour. The required material is sourced from a supplier. Deviations from the customer requirements for the generated credit cards lead to dissatisfaction on the part of the customer and thus to financial losses. These problems are illustrated by various key figures and diagrams. Through the methodical use of tools, the process can be improved in 1 - 4 game rounds and lead to a financial profit. The competition of several codierFabrik teams motivates the players to improve their processes over several game rounds in order to increase the profit and win the game. This scenario offers participants from production and service processes opportunities for identification. This is because the information on each credit card results from simple, interdependent calculations, its creation is documented in the associated software, and at the end concrete products are produced and delivered. The codierfrabrik is suitable for sensitizing managers to the topic of Six Sigma and Lean, for training belt candidates, for motivating employees and for higher education.
  • Simulates process improvement tasks for Lean/ Six Sigma & Kaizen-Trainings
  • Scalable for 4 - 90 participants, i.e. suitable for small trainings up to large kick-off workshops
  • Scalable for 1- 4 rounds, i.e. suitable for the introduction to Six Sigma and for intensive trainings
  • Calculation of relevant process key figures, e.g. Yield %, DPMO, Pp/ Cp/ Ppk/ Cpk, Sigma Level, ... 
  • Illustrations in relevant diagrams, e.g. Pareto Chart, Histogram, Box Plot, Scatter Plot, Control Charts, ...
  • Test of hypotheses, e.g. with the t-Test, ANOVA, F-Test, Correlation, Regression, Non-Parametric Tests, ...
  • Verification of the financial effects of improvements
  • Impressions:
    It's just a game - but the dedication is real.

    Cookie du Chef:
    The scenario for the eLearning course is: baking cookies in a private kitchen. At first glance, this example project and especially the video about it seems too trivial to illustrate the complexity of business processes. This is not intended either. Nevertheless, this teaser already includes all relevant components that are important in real processes. and it offers several advantages for the teaching, and application of Six Sigma.
  • Inputs: Ingredients
  • Methods: Recipe, kitchen standards
  • Resources: Worker, measuring equipment, manual workstations and machines, energy, ... 
  • Activities: Order Acceptance, purchasing, multiple steps of baking, delivery
  • Outputs: Order, shopping list, dough, raw cookie, cookie, delivery
  • Advantages:
  • Acceptance: Worldwide known, individual experiences, positive connotations
  • Reference: "What is the recipe, the cookie, ... in your process?"
  • Scalability: All processes of the order-delivery and development cycle implicitly covered 
  • Expandability: Basis for simulations and application of advanced statistics (MSA, Time Series, DoE, ...)